If no one cares we will not even get a chance for this. Please guys if you think that you would like to see something lets push it so we can get some attention from blizzard! Disclaimer: This mod is built for the purpose that it may be possible for multiple peoples to build multiple scenarios following the same base structure. I would be really happy to help on this developing such a thing or providing modding tutorials if ever anything comes out like this. And here i would like to refer to the BWAPI project. I am pretty sure that such thing is doable. StarCraft/StarCraft: Brood War Cheat Code. I believe the scripts could be packaged into the scm/scx files and the rest is just exposing brood war api calls to a lua interface. I am pretty sure i missed more important features that such a scripting api could possibly unlock. Possible events that can tell if an unit took damage or caused damage. Would allow damage & armor modifications for units / players (great for AI). (Gather 5 minerals to get 5 health for all your sunkenks for example.) It could be posssible to spawn units where your mouse is located.)Ĭounting units & resources are more easy and applying mathematical equations are easily done. Spawn units anywhere without triggers! (Evolves for example requires an observer to find where to spawn units. Map Triggers could have more features than just beginoverlap & endoverlap. Maybe even would be possible to have custom UI elements.īy adding a simple HTTP library score boards for some fun RPG maps.Ĭustom Unit Movements (Flying Marines And Walking Mutalisks!)Ĭustom Damage settings? (Extra damage for a few seconds)ĭynamic health / shield (Right now its very tricky to get the health grow based on your level in an RPG mod.) I wrote up a list of features so you may understand what this could possibly unlock! But i am sure it is doable and would super awesome to have more advanced mods & UMS maps for brood war. Though integrating lua into anything is not hard but i know it mostly depends on the code base. With this we could have many many more mods in brood war that could be really advanced. I was thinking that LUA or Javascript would be a great one. I was wondering that maybe blizzard could extend the modding capabilities of the editor and add a little scripting api / programming language to the level editor so we can create more awesome and sophisticated mods for the game.
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